About Me

I am Stella Strickland! I am a 3D Artist creating “game ready” models. I graduated from the Milwaukee Institute of Art and Design with a Bachelor’s in Fine Arts and a focus in animation May, 2026. I am familiar with working under pressure and intense environments. I have worked as a freelance 3D Artist and illustrator.

I work in Blender, Unity, and Substance Painter creating NPR and PBR assets and models, as well as working with illustrative programs to create character designs and illustrations.

I enjoy playing video games or reading in my free time and am inspired by video games to create the work I do now. Games such as Marvel Rivals, Marathon, and The Long Dark inspire my art style and drive me to create models that have personality and immerse someone in their story.

Programs

Blender
Substance Painter 2022-25
Unity 2018-2022
Zbrush
Photoshop
Premiere ‍ ‍

Contact ‍ ‍unkartss@gmail.com